Archive for January 11th, 2008

Dodged a bullet

Blog: January 11th, 2008

A few months ago before I accepted my new (and current) job at Crystal Dynamics, I interviewed with a number of other studios that were interested in my services. One of those was Spacetime Studios, a new startup located outside Austin, Texas. They were working on a Massively Multiplayer Online Sci-fi game for […]